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Monday 25 September 2017

unit 70p1p2



A game engine has varies elements

The famous game Doom was a groundbreaking title; it brought into existence and popularized a new game programming model, the ‘game engine.’ This modular, extensible and tweakable engine design concept allowed gamers and programmers to hack into the game’s core to create new games with new models, scenery, and sounds, or put different twists called ‘mods’ on the existing game material. CounterStrike, Team Fortress, TacOps and Strike Force are among numerous new games created from existing game engines, with most using one of iD’s Quake engines as their basis.

The term ‘game engine’ has come to be a standard part of a gamer’s language. Learners need to have a knowledge and understanding of game engines as all games are developed using either a licensed game engine or a studio bespoke engine. It is therefore vital that learners have both a practical working knowledge and a basic technical understanding of 2D and 3D game engines. Through studying this unit learners should be able to understand the processes involved in the production of 2D and 3D game levels through the use of a game engine, the use of graphics and other game assets required to produce a game level.

P1: learners will describe the purpose of game engines and their advancement over the years. For a merit give some illustrative examples.

In simple terms look at the What is the purpose of a game engine?

How have game engines evolved over time. So for unreal from version 1 to version 2 to version 3 and now 4, what are the differences? When and how did they take place. Choose at leat 3 game engines that have evolved over time. Show some games made by these engines. Feel free to put images of the games and the engines.

The evidence produced will describe the purpose of 2D, 3D and mobile game engines, though for this grade the evidence will not be related to examples of particular game engines. Learners should also describe how game engines have helped game enthusiasts to develop and create their own game mods and how this has led to mod teams being funded by game developers. As a minimum to achieve this grade learners must provide correct and substantially complete descriptions of the purpose of a game engine, and must mention graphic rendering, collision detection, artificial intelligence, sound and physics. A pass grade learner might note, ‘A game engine is the core component of a video game. It handles rendering which allows us to see the models in the game world. It basically puts everything in the game together so it can be viewed on screen.’

P2: learners will provide correct and substantially complete descriptions of components of game engines. For a merit give some illustrative examples.

In simple terms look as "graphic rendering, animation systems, systems, artificial intelligence and middleware" descibe what they are and compare them in different game engines. How are they used in game give and example for each element.

The evidence produced will describe components of game engines and must mention , though at this grade the evidence will not be related through examples to particular game engines. As a minimum to achieve this grade, learners must provide correct descriptions of components of game engines, graphic rendering, animation systems, systems, artificial intelligence and middleware. For example, a learner might note, ‘In computer graphics the renderer is viewed as one of the most important parts. The renderer allows us to see the models in the game world. It basically puts all the graphics features in the game together so it can be viewed on screen. With so much to do it needs a lot of processing power. It is the part that is most often criticised when viewed by those playing the game, as graphics can play a key role in how commercially successful a game will become.’

Handin 29/10/18

57 comments:

  1. https://drive.google.com/open?id=0B-infXR--AocQ0ZLSFd5NlZnMkE
    -Honesty Bradshaw Unit 70- Game Engines

    ReplyDelete
  2. https://docs.google.com/document/d/1soC1cUn3yFK_EQ9LChcHIXgc0joK3uySl_3Qlw3JnVU/edit?usp=sharing
    assignment 70 game engines

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  3. Unit 70 : Game Engines
    https://drive.google.com/open?id=0B2yiX7oXISHlWUhYck5yLTU1RFE

    ReplyDelete
    Replies
    1. Updated Unit 70: Game Engines
      https://drive.google.com/open?id=0B2yiX7oXISHlWUhYck5yLTU1RFE

      Delete
  4. This comment has been removed by the author.

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  5. Work from Muhammed
    Link: https://drive.google.com/file/d/0B3-VfGchKtfYTmxSX0NmUF9jS0U/view?usp=sharing

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  6. Here. From Kieran Lambell <3

    https://drive.google.com/open?id=0B3mOPb4onN3BNEJpSXd5XzJvdU0

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  7. Pfft it's on time, what you on about. Rowan Hawkins-Oldfield : https://docs.google.com/document/d/1ExwNvTpBg9SPFlIfgqs2iRjyNh-ZGwz_R_gLGXZjUqI/edit

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    Replies
    1. You would fail at university doing that.!

      Delete
  8. https://drive.google.com/open?id=0B5USa8mZrIyDLU1vY1lMdWRVeDA

    Sam Warren

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  9. https://drive.google.com/file/d/0B0c9R6NPLExMY0J2UWdyX1dmX2M/view?usp=sharing Ashden Bauer

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  10. https://drive.google.com/file/d/0Bz9mjLRlQLyXdWZPcjJxUDZ2ZFU/view?usp=sharing
    chris spurgeon

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  11. https://drive.google.com/open?id=0BxtsizR5MypybkdyVTlTM21KTjQ

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  12. https://drive.google.com/open?id=0ByTyDXriqJK9X180bEN6Sy1SWTA

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  13. Yigit Goksel
    https://drive.google.com/open?id=0B1O4df2GCB2JZEllN3NIRV9TQms

    ReplyDelete
  14. https://drive.google.com/open?id=0B9L4BBCwq853Q0Z2QmJoRm12VWc
    Charles Clark

    ReplyDelete
  15. Sam Penrith-Jaques
    https://docs.google.com/document/d/1UppYJDKv7jK0_vuCRZKbOqfC-FvvhrHcPvNtOgz3piA/edit?usp=sharing

    ReplyDelete
  16. Andrew gambrell
    https://drive.google.com/open?id=0ByoSQUrruy5ZUk81OER3RldENHc

    ReplyDelete
  17. https://drive.google.com/open?id=0B_sv3pLbF5tKdWJGQnU3RFhfLWM

    Rhys Williams

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  18. https://docs.google.com/document/d/1UVjxY-QslKgA2J-5xn8VN8K6jeDdohlWw4OFO1T_cZc/edit?usp=sharing - Charles Hardy

    ReplyDelete
  19. Connor Whitmore
    Game Engines Assignment
    https://drive.google.com/open?id=0BwrRCcaM3eftTDM1QWRlTTV2c1E

    ReplyDelete
  20. https://sarahsgamesdesign.blogspot.co.uk/2017/10/year-2-unit-70-computer-game-engines.html

    ReplyDelete
  21. https://drive.google.com/open?id=0B01LngY5NlglakZjaFhac1hXYjA

    ReplyDelete
  22. https://drive.google.com/file/d/1JCejYiySw_RYJoYB_LZ4sZg6wvq4wuQa/view?usp=sharing

    Corey Thompson-White

    ReplyDelete
  23. https://drive.google.com/open?id=1G2LWdLa-1odqINQnZ6QDtOvhk6zHTPQ1

    Dean Smith

    ReplyDelete
  24. https://drive.google.com/open?id=1F2brlJxi1r-8k4Xuwtv7SmBqzWSksy9Z
    Steven Hatcher

    ReplyDelete
    Replies
    1. https://drive.google.com/open?id=1IeAO1r40G7yR8l4d46ygrVKpduTL3GmJ
      Updated with Name and Date

      Delete
  25. callum horsley game engine assignment
    https://drive.google.com/open?id=1nKqMKuIgK03i-DUVjRPl_sgAmiuEObML

    ReplyDelete
  26. Yo its Scott Lancaster G
    https://drive.google.com/file/d/1WZvOKQnEGp6faJ9wsOWdFlWtkSTYROzb/view?usp=sharing

    ReplyDelete
  27. paddy assignment on game engine
    https://drive.google.com/open?id=1W15YUouhYWkuUjf16u9j4rNUcXXWOycH

    ReplyDelete
  28. Dylan Garner - Unit 70 assignment: https://drive.google.com/open?id=1kmMgXQQRkgYZk7cKqBUyGx8SZSWwjHRn

    ReplyDelete
  29. https://drive.google.com/file/d/1NhYkeariTxzSiQD6GXNf93jns-R3ntFn/view?usp=sharing
    lew lew parker

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  30. https://drive.google.com/open?id=1eWRKRq4l8cBRSVTDUClxNatby3dYJwHr
    Brad Geary

    ReplyDelete
    Replies
    1. correct link: https://drive.google.com/open?id=1zzULwo4obTYwT1EYKvZCqzghFIx6nWLR

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  31. https://drive.google.com/open?id=1oP4vCEKMeWEoEkWsXDN2DFjdqH1utSCk
    Jakub Flis

    ReplyDelete
  32. Here is my work below:
    https://drive.google.com/open?id=14eEwQ_LyW_GSYjtorNEvLiRl86y_cBlh

    ReplyDelete
  33. Here is my work below:
    https://drive.google.com/open?id=14eEwQ_LyW_GSYjtorNEvLiRl86y_cBlh

    ReplyDelete
  34. Jude Everitts Assignment https://drive.google.com/open?id=1TM5_LAmwCT14JVLLVIrG-K0FU1nxm0K7

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  35. https://drive.google.com/open?id=1kyWeanG95prT_X9dkthYT2gHDlKk_Bmj
    Aaron Shaw

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  36. Morgan's https://drive.google.com/open?id=1ldhGxKnWVX01MM7OYfAiZMPkvrVtaihL

    ReplyDelete
  37. https://drive.google.com/open?id=1sJBvuZrPpTEmhxyFn-ofm-_4mxQpQ6QA

    ReplyDelete
  38. Myles Reed - https://drive.google.com/open?id=1EYZxiGRXHO_ZsGEF0iViFG2xs30rnZ5P

    ReplyDelete
  39. https://drive.google.com/file/d/1fhzvGyHJDwAeuwavaAv8t4e9E53ftk25/view?usp=sharing

    ReplyDelete
  40. https://drive.google.com/open?id=1Ffam5nqpNKL7Z1ujbMuHzhGcIfF6cS4-

    ReplyDelete
  41. https://drive.google.com/open?id=1BjKnU-GGE95ULimo7b0RMjKYtbHaQKLO

    ReplyDelete
  42. Game engines unit: 70 / leah

    ReplyDelete
  43. https://drive.google.com/file/d/10CqtbmA4wv_1gOGbR-P-Wsi7gYWQnLlk/view?usp=sharing
    Leahs unit 70

    ReplyDelete
  44. https://drive.google.com/open?id=1AElVk9bHaAu7DhwyXHxF7gp1xyeKsmaM

    ReplyDelete
  45. Assignment link: https://drive.google.com/file/d/16HWN2RbvXVGYIJIi1pDWn_SgkN0ay4cS/view?usp=sharing

    ReplyDelete
  46. https://drive.google.com/file/d/1fhzvGyHJDwAeuwavaAv8t4e9E53ftk25/view?usp=sharing

    Sorry cheese man sent the wrong one

    ReplyDelete
  47. Game Engine Assignment v2 https://drive.google.com/open?id=1EYZxiGRXHO_ZsGEF0iViFG2xs30rnZ5P

    ReplyDelete
  48. Game Engines Assignment with updated Task 2: https://drive.google.com/open?id=1EYZxiGRXHO_ZsGEF0iViFG2xs30rnZ5P

    ReplyDelete
  49. https://drive.google.com/open?id=1i4aYzuyyozmXmapE-NxVWqxaRKD8crF_
    Marc Whitworth

    ReplyDelete
  50. Myles Reed: https://drive.google.com/open?id=1EYZxiGRXHO_ZsGEF0iViFG2xs30rnZ5P

    ReplyDelete
  51. https://drive.google.com/open?id=1VvuydwaaUkUXXiUdmngGC3K1H02NEm5K

    ReplyDelete
  52. https://drive.google.com/file/d/10CqtbmA4wv_1gOGbR-P-Wsi7gYWQnLlk/view?usp=sharing
    Hey Wayne its Leah, this is my referral for it to hopefully be a distinction / game engines unit

    ReplyDelete