Friday, 8 September 2017

3d environments

3D Landscape Concepts

You have been asked to create an environment in the Unreal engine based on the Netflix Series 

YouTube trailer on "Stranger Things"



Create a 3D Enviroment using the Unreal engine using elements and concepts found in the Netflix series "Stranger Things". This environment should make a audience feel a connection with this series.

Task 1) : Initial ideas, sketches and Prototypes


Task 2) : Create game environment 



Consider these other elements as well :-

Client brief - Who is the game for ? Create a description of what you going to create, how many levels, what is going to be in game and if your in a team who is doing what.

Target Audience - Who are you making the game for? Age group etc.

Initial Sketches of game and main characters.

A Prototype of game is question will cover most of the aspect needed and a simple play though level showing example elements that will be used. Don't be afraid to show elements tyhat don't work or are semi-completed. You are showing a prototype not a full working game.

Monday, 12 June 2017

Black Jack Game

Black Jack Card Game





Ok everyone here is a link to my BlackJack demo I showed my students

The main scripts are

setup
firstcards
createarandomdeck

So use this if you want ...


Tuesday, 4 April 2017

Final Game Post

Game based of a film


At the beginning of this year you where given the assignment of creating a game based of the film big trouble in little China.

You have been using various elements from the game for other assignments.

Now its time for me to the the game.

So what required is a game play video of you playing your game and discussing the game as you play it (5 min video). (unit 70 & 68)

Also give me a 1 to 2 minute video of a friend playing the game.

Also a 5 to 10 min video of making the game (unit 71)

You can do one video with all the elements or multiple videos or create word do with lots screen  shots if you want.

This covers all my 4 units, so most of the grades come from this one piece of work.


Unit 70:

P4
create a 3D game world following industry practice, working within appropriate conventions and with some assistance.
[CT; SM; RL]
M4 create a 3D game world to a good technical standard following industry practice, showing some imagination and with only occasional assistance.
D4
create a 3D game world to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.



One covers the OO Design within the game and how it is used.

Unit 71 :

P4
apply object-oriented modelling techniques to design a game element with some assistance. [CT; SM]
M4 apply object-oriented modelling techniques to design a game element to a good technical standard with only occasional assistance.
D4
apply object-oriented modelling techniques to design a game element to a technical quality that reflects near-professional standards, working independently to professional expectations.


Also a video on the environment and how you set it up ..

This covers ..

Unit 68 :

P3
create a 3D environment following industry practice, working within appropriate conventions and with some assistance. [CT; SM; RL]
M3 create a 3D environment to a good technical standard following industry practice, showing some imagination and with only occasional assistance.
D3
create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.

Unit 6 :











When END OF MAY

OO Design Assignment 2

Task 2

Object-oriented design is one part of the overall design process and should be seen in this context. Normally object-oriented design would start after completion of the creative phase (development of concepts and ideas) and would be used to flesh out ideas. The object approach can then be used to plan the detailed implementation of a project to ensure that milestones and other parameters are met.

For this assignment you need to review object-oriented design within a game (you can use your game).


P3
review object-oriented modelling with some appropriate use of subject terminology
M3 explain object-oriented modelling with reference to detailed illustrative examples and with generally correct use of subject terminology
D3
critically evaluate objectoriented modelling with supporting arguments and elucidated examples, consistently using subject terminology correctly

Documents this or blog this

Assignment 2 

Upload document here pls.

Monday, 3 April 2017

Game Two

Game Two

Now its time to work on the two official games design assignments.















They are the creating of two games, a card game and a space invader type game.

Half of the class will work on the card game and half works on the space invader game, then you swap over.

These assignments are to be worked on by yourself, you can ask for help and I will provide help (especially in the realm of coding) to get you going.

So What do I need ?

Walk Through Video of you and a friend playing (and reviewing) your game (assuming you have a working game). 

A video and/or documentation with screenshots of how you made (or tried to make the game). 
Show :- 
How you made the sprites (not all of them just majors ones)
How you used sounds (hard to do a screen shot)
How you used scripts in the game?
The problems you had and how you overcame them (or didn't)
Discuss the visual style you are using.
Discuss the game concept you are working to.

With James you will a 'presentation' / video etc of either game. 

Second Deadline is 29th of May ..

Please upload game one documentation / videos 

At end of course I will see each student and see (and get games) from them and students can talk to me about the games design process.

The last step is a handover of both games. You will demonstrate both games to me. I may take a copy of these games and I will will be asking you questions about the games design process. This will include a questionnaire, 





Assignment One : game one

Game One

Now its time to work on the two official games design assignments.















They are the creating of two games, a card game and a space invader type game.

Half of the class will work on the card game and half works on the space invader game, then you swap over.

These assignments are to be worked on by yourself, you can ask for help and I will provide help (especially in the realm of coding) to get you going.

So What do I need ?

Walk Through Video of you and a friend playing (and reviewing) your game (assuming you have a working game). 

A video and/or documentation with screenshots of how you made (or tried to make the game). 
Show :- 
How you made the sprites (not all of them just majors ones)
How you used sounds (hard to do a screen shot)
How you used scripts in the game?
The problems you had and how you overcame them (or didn't)
Discuss the visual style you are using.
Discuss the game concept you are working to.

With James you will a 'presentation' / video etc of either game. 

First Deadline is 24th of April ..

Please upload game one documentation / videos for first game to this post.







Tuesday, 28 March 2017

2D Game upload point

2D Game upload point




In the First year of games design you created many 2D games.

Give me a link to a game you created.

I need how you made it (can be video / screenshots + doc)  and a game play video as well.