Game based of a film
At the beginning of this year you where given the assignment of creating a game based of the film big trouble in little China.
You have been using various elements from the game for other assignments.
Now its time for me to the the game.
So what required is a game play video of you playing your game and discussing the game as you play it (5 min video). (unit 70 & 68)
Also give me a 1 to 2 minute video of a friend playing the game.
Also a 5 to 10 min video of making the game (unit 71)
You can do one video with all the elements or multiple videos or create word do with lots screen shots if you want.
This covers all my 4 units, so most of the grades come from this one piece of work.
Unit 70:
P4
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create a 3D game world following industry practice, working within appropriate conventions and with some assistance.
[CT; SM; RL]
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M4 create a 3D game world to a good technical standard following industry practice, showing some imagination and with only occasional assistance.
|
D4
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create a 3D game world to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.
|
One covers the OO Design within the game and how it is used.
Unit 71 :
P4
|
apply
object-oriented modelling techniques to design a game element with some
assistance. [CT; SM]
|
M4 apply object-oriented modelling
techniques to design a game element to a good technical standard with only
occasional assistance.
|
D4
|
apply
object-oriented modelling techniques to design a game element to a technical
quality that reflects near-professional standards, working independently to
professional expectations.
|
Also a video on the environment and how you set it up ..
This covers ..
Unit 68 :
P3
|
create a 3D environment following
industry practice, working within appropriate conventions and with some
assistance. [CT; SM; RL]
|
M3 create a 3D environment to a good technical standard
following industry practice, showing some imagination and with only occasional
assistance.
|
D3
|
create a 3D environment to a
technical quality that reflects near-professional standards following
industry practice, showing creativity and flair and working independently to
professional expectations.
|
Kori Chamberlain
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