Build a game with at least 2 AI elements..
Build an
interactive game that consists of at least two AI components.
This can be either a 2D or 3D game using the UNITY game engine (look at
suggested games in list below). This game should be a core element of a game, not a fully working game as such. For
example it could be one level that show cases the core AI elements and how they
are used. This game is created individually and can include 3D models created
in 301 module of this Degree.
You
will be marked on a good design of at least two AI components and how they have
been implemented by you in terms of re-usability and software patterns. Your
analysis should include the rationale behind your design decisions as well as a
discussion on any improvements you would consider.
Game type
For 2D: Maze game,
Space Invaders, Snake, Snakes and Ladders, Break-out, Tetris, Pac-Man, Super Mario,
Bomber Man or similar game.
For 3D: First or
Third person shooter or survival game or simular
Marking Criteria
You
will be assessed on: the software implementation, as well as a report where you
will explain how you have done the implementation, the problems you faced as
well as diagrams explaining the most significant aspects of your work. Also
note that all the code must be provided in the Appendix section.
The
structure of the report must be the following:
- Title page
- Abstract (or summary)
- Introduction
- Brief description of chosen game design
- Game implementation
- Conclusions
- References
You have given a clear view of 2D & 3D games... keep posting like this stuffs
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