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Wednesday 10 September 2014

Gaming Journal Example


Skyrim

Skyrim is a third or first player action roleplaying game based on the creation engine. Its an Atmospheric and gritty open ended game.

One thing I like is the graphics, which are some of the most realistic outdoor graphics I have seen in the game.

Two things I don't like is the melee combat system. It's clunky and not well developed. That why I eventually played a mage another is the 'dumbed' down character level up system. As someone who has played all the Elder Scroll games this is the most frustrating of all. I like been able to fine tune how my character develops, not just health/mana/stamina!

Genre : Action roleplaying game
Goal : Defeat the dragon demon called Alduin

Also has many sub goals where player character can join the imperial army or rebellion and change the face of the Skyrim Politics.


UFO enemy Unknown

This Excellent turn based rpg is based in a world where aliens have invaded earth and an elite organisation called XCOM is dealing with this threat. Its based on the original isomorphic XCOM game in the 90's. I guess that why I love it as its based from then!


Genre : TBS

Dan Stapleton of GameSpy wrote: "I consider the 1994 turn-based tactical masterpiece X-COM: UFO Defense to be the single best videogame ever made. Compared directly to that impossibly highs standard, Firaxis' 2012 remake, XCOM: Enemy Unknown, does remarkably well."



Remember Me


Remember me is a atmospheric 3rd Person game.

Its a game involving memory hacking via a novel memory hacking sequence.


Not very well known, but once played you never forget it. Its different from anything else and stands out from the crowd of 3rd person shooter action games. Its one to play.

The melee system is a bit clunky and some of the boss fights just do not work. However set against its obvious flaws its a games that stands out. Its one redeeming feature is the atmosphere of the game. Its a massive hook that pulls the gamer on-wards through all its flaws.

Justin Speer of GameTrailers praised the scope of the world and its story, the platforming elements and the Remix segments, though he said they were "underdeveloped and underutilized". On the downside, the story and dialogue were often lacking, the combat was problematic, some aspects of the graphics and controls annoying or comical, and progress between savepoints was wiped away if the character died. He stated "It's up to you to decide if your mind has room to hold such a curious oddity".



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